


Given years of following real-life baseball, however, my expectation is that most things will work much as they do in real life.Īnd don't be fooled by the fact that it's not set up for ease of real-time matchups, this simulation engine is definitely designed to be used by multiple people, ideally in a league context (as with a fantasy league, a group of friends can draft teams of players of their choosing and then play simulations against each other). Keep in mind that almost from the first splash screen, it’s clear that mastering all aspects of this game will take months, if not years. Since I’m completely new to this product in 2014, my perspective will be that of one walking around the elephant-not that of more experienced users who have past seasons' experiences on which to build. When you manage an OOTP team, you can take as much or little control as you want-perhaps not as much control as Lisa had in the MoneyBart Simpsons episode, but you can shift the defense left or right, visit the mound, and even dictate each individual pitch if you choose. For me, the game remains the best baseball sim there is. There are a few different ways to play, including one where you start at the bottom and try to climb to the top. The game engine is much smarter, the variance is much wider, and the game has improved.īelow are some reviews of different facets of the game: Rob McQuown tackles the gameplay and GM game engine from his point of view, and Mike Gianella adds in his thoughts from a fantasy player’s perspective.Īs for my thoughts, this is a specific game that should appeal to you if you like the idea of running a baseball team. The 3D game simulation was an interesting wrinkle that shows promise for future editions.

For long-time players, the usual feel is still at the heart of the game’s engine, and the new version adds some bells and whistles. The latest edition, OOTP 15, further advances what I fell in love with in the earlier editions. I read Moneyball, and I wanted to be Billy Beane. My mentality shifted and I gradually became more interested in the executive level of baseball, as decision-making based on player evaluation became more alluring. The transition to video games and baseball was a natural one for me, as I wanted to emulate the players I revered. I have a long relationship with video games, as I grew up a child of the 90s before baseball took a firm hold of my heart, Sega and PlayStation dominated my childhood. I started with What If Sports and moved around to a few different ones before settling in for a long and meaningful relationship with OOTP. My experiences with Out Of The Park Baseball began early, as I was a young fan of baseball sims.
